Conceptual Designs
A collection of self-driven concept designs where I explore ideas, push visual craft and try things real projects rarely allow.
View Live Prototype- Role
- Product & Visual Designer
- Timeline
- Ongoing
- Platform
- Concept · Web & Mobile
- Year
- 2019–2023
Live, interactive Figma prototype. Click into it to explore.
Open in FigmaConceptual Designs is my ongoing set of self-initiated explorations. These are the projects I make for myself, to try an idea, stretch my visual craft, or explore an interaction I have not been able to use in client work yet.
What wasn't working
Client work has real constraints, and rightly so. But without a space to experiment, a designer's craft goes stale.
What success looked like
- Keep pushing visual and interaction craft.
- Explore ideas that client work does not have room for.
- Build a personal library of directions I can pull from later.
What I learned first
- Collected inspiration and questions from products I admire.
- Used each concept to answer a specific 'what if'.
The hard parts
- Knowing when a concept has taught me what it needed to.
- Balancing polish with the freedom to experiment.
How I worked through it
- 01
Explore
Start from a question or an idea worth chasing.
- 02
Craft
Push the visual and interaction detail past what a deadline usually allows.
- 03
Keep
Save what works into a personal library of directions.
Structure before surface
Most concepts skip straight to high fidelity, since exploring the look is often the whole point.
The path a user takes
- 1Start with a 'what if'
- 2Explore the idea in high fidelity
- 3Push the craft
- 4Keep the parts worth reusing
Where it landed
A growing collection of polished concept work that keeps my craft sharp and my ideas fresh.
What changed
- Ongoing
- A living library of ideas
- Craft
- A space to push visual detail
- Range
- Ideas across many product types
What I took away
- Personal projects are where craft actually grows.
- Not every design has to ship to be worth making.
These concepts are where I stay curious. They remind me why I started designing in the first place.